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Retroarch bsnes mercury hd11/10/2023 ![]() I have a list of stuff, but always feel free to request if your idea looks to be in the scope of bsnes-hd. Merging byuus latest changes from bsnes is my first priority for the next beta, before going for further features and research. Screenshots and savestates would be much appreciated. Please let me know what works good and what does not. You can set "1" or higher values to give it a try. This is considered a preview, as the top and bottom edges of such effects still look SD and therefore stand out.
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